3 real overheads@vptr #inline

Suppose your class Trade has virtual functions and a comparable class Order has no virtual functions. What are the specific runtime overheads of the vptr/vtable usage?

  1. cpu cache efficiency — memory footprint of the vptr in each object. Java affected! If you have a lot of Trade objects with only one char data field, then the vptr greatly expands footprint and you overuse cache lines.
    • [[ARM]] singles out this factor as a justification for -fno-rtti… see RTTI compiler-option enabled by default
    • [[moreEffC++]] P116 singles out vptr footprint as the biggest performance penalty of vptr
  2. runtime indirection — “a few memory references more efficient” [1] in the Order usage
  3. inlining inhibition is the most significant overhead. P209 [[ARM]] says inline virtual functions make perfect sense so it is best to bypass vptr and directly call the virtual function, if possible.

[1] P209 [[ARM]] wording

Note a virtual function unconditionally introduces the first overhead, but the #2/#3 overheads can sometimes be avoided by a smart compiler.

 

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