##10basic programming constructs4c++cod`IV

See EPI300

  1. std::string (more useful than cStr)
  2. vector (more useful than array) sorted data structure (i.e. stl map), unordered_map
  3. Node class used in a linked graph
  4. dtor, copier, op=
  5. ref only as function I/O
  6. iterator – basic usage
  7. double pointer
  8. stack, queue
  9. pointer arithmetic
  10. shared_ptr
  11. local static

no exception
stl algo? Only Citadel array-shrink
no pointer to function
no template
no (very, very seldom) threading in coding Q
adv: matrix
adv: circular buffer

 

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