y memory footprint is key to latency#c,java

see also post on large in-memory search

large allocation request -> free list search is harder and slower.

I thought in low latency, time costs outweigh space costs, but no. Garbage collection is a major performance issue in low latency systems. I guess so is object creation. I guess that’s why memory efficiency affects latency. GC probably takes more cpu time if there’s less stuff to scan.

distributed cache isn’t much used in low latency systems, perhaps because
* serialization
* network latency


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